Have you ever come across recruiting posts specifying that they’re looking for a core raider? Is there a major difference between that and a standard raider?

Allow me to explain here.

No guild is stable without a firm backbone. Sure you have your officers, your raid leader, and guild master to help direct traffic and handle the day-to-day stuff. But a guild isn’t a guild without the hustle and bustle of people just actually being in there. Your raid group will have players that have been around for a while and you just instinctively know that they’re classified as a core raider. I frequently refer to them as veterans because they’re staples of the raid group.

But how do you actually define what a core raider is?

Is it based on seniority?

Is it their skills that they possess?

Is there a way to quantitatively say that someone is a core raider?

Guilds are going to define their core raiders differently from each other. There are a few universal things they have in common though. Think of them as lynchpins. Without them, your guild might struggle a bit more than normal. They offer steady consistency and you know exactly what you’re getting.

How do you define a core raider?

  • High gamesense: They consistently do not stand in avoidable damage. They rarely get the mechanics of an encounter wrong.
  • Improvisation: Talbuk poop hit the fan? They’re there to bail you out. An exceptionally talented raider can spot the different things that can go wrong and positions themselves in such a way that they can offset a possible error while salvaging the attempt.
  • Attendance: They’re almost always here. These players committed themselves to making your raid and rearrange their own individual schedule to fit this activity. No matter the cost, they find a way to make it work. They’re the type to get their homework and studying done earlier in the day to ensure no conflict. If they can’t seem to get out of an obligation, they let the team know as quick as they can.
  • Social awareness: They don’t say anything irrelevant often during raids. Their comments and feedback are structured in such a way that doesn’t place blame squarely on anyone yet manages to get to the heart of an issue. More emphasis on solving the problem as opposed to pointing out who caused it.
  • Clutch: They’re the first to volunteer for the hardest jobs in an encounter. They thrive on and hunger for it. If you need a special job done, they’re it. Officers can depend on them to get the job done.
  • Preparedness: Didn’t forget their consumables. Their gear is augmented to the best level possible. They know what their role is on an encounter and won’t hesitate to ask the right questions if they’re unsure.
  • Fortitude: They won’t give up on the play. They understand encounters take time to learn and get down right. But these are players who can sit and buckle down and fortuitously continue onward.

It’s a status that not only needs to be earned, it has to be cultivated and maintained.

Are there any benefits to being a core raider?

In my guild, there’s no distinction between a core raider and a raider. Everyone is just simply a raider. In other guilds, there may be a distinction. Yes, a raider may have passed their trial but it’ll still take some time before they can ascend the ranks and be considered a veteran. If your guild plans to make that separation, I’ve witnessed a few perks that come with it which you can certainly consider.

  • Repairs: You could allocate more of the guild budget to go towards repairs.
  • Priority spots: Absolutely want to get in on a boss? That’s your ticket in.
  • Preference for cosmetic gear and items: Mount drops or vanity items can be limited to core raiders first. Ensure you make this explicitly known to everyone, however.
  • Able to request to be sat for fights: Be careful with this though. Burn this card too often, and it’ll seem like you just don’t seem to care about raiding as much anymore.

How does one become a core raider?

That process is entirely on you.

One example process is to hold an officer meeting every three months. Get together four times a year and examine the current raiders in your roster. Go down the list first of already established core raiders and see if they continue to deserve being on that list. If yes, no change needs to be needed. If not, demote them but be prepared to explain why. It could be due to attendance, performance issues, or failing to meet other criteria. It’s a subtle but effective way to let them know that they need to step up their game.

Now go down the list of non-core raiders and see if they’ve managed to succeed. If so, bump them up and congratulate them on it but caution them that they need to continue to maintain and uphold that standard of excellence that has been demonstrated by them or else they may forfeit that accomplishment during the next review.

That essentially sums up everything you need to know about being a core raider. Is there any other trait you would add for someone to be considered a core raider? What other perks and benefits does your guild offer that wasn’t included above?