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Building an Officer Team

Start small – Many new guild leaders select their officers from their first few recruits. However, your guild and its needs will grow and change a lot in the first few month. I recommend choosing one officer out of your first ten recruits and temporarily place them in charge of recruitment. Unless you find […]

Leadership Responsibilities and You: A Primer

This post was resurrected from Chick GM.
Here at Guild Masters, we talk a lot about what makes a good guild. We also talk a lot about the strong leadership that goes into those good guilds. Sometimes, if we’re feeling nice, we’ll even mention what we mean by “strong leadership” and “good guilds”. However, what […]

WildStar: Introducing Megaservers!

It’s official. Carbine has announced that Megaservers are arriving to WildStar.

Greater server capacity
One PvP and one PvE realm per Data Center
Increased number of character slots for each Megaserver
Guilds, arena teams, circles, mail, and auction items will transfer to the new Megaservers
Realm rule sets will be going away and replaced with five region-wide chat channels […]

By |September 3rd, 2014|All, Games, Wildstar|0 Comments

Guild Website Front Page and Best Practices

The main page is one of the most important aspects of your guild website. It’s the main portal by which your members (prospective or otherwise) can keep up with the latest events in the guild. What should a new guild leader plan for when trying to make a suitable first impression? What components are essential […]

Archeage Announced!

Unless you’ve been living under a rock, you’ve probably heard about Archeage, the medieval fantasy MMORPG developed by Korean studio XL Games. While it’s been out in Eastern territories like South Korea and Russia for a while now, the rest of us have been waiting (im)patiently for Trion games to give us a release […]

By |September 1st, 2014|All, Archeage, Games|0 Comments

Ask A GM: Assigning Loot

Lani: This is a good question, and it really depends on how quickly you expect to progress. Personally, Tyranny uses a loot council system, and this is really the only way to go if you are hoping to progress quickly – because it’s the only loot system in which you can actually assign loot. […]

By |September 1st, 2014|All, Ask a GM|0 Comments

Welcome to the Guild Masters!

Our stories are all similar. We’ve been recruits, core members, leaders, officers, and GMs; we’ve lead raids, conquered monsters, and slaughtered enemies; we’ve laughed, we’ve raged, we’ve seen our guilds rise and fall and rise again. But most importantly: We’ve learned. We’ve learned what the best course of action is for dealing with drama, […]

By |September 1st, 2014|All, Featured|0 Comments

The Fashion and Transmog Contest

Here’s a fun event that any player can participate in. Fashion contests are a great way to bring players together and allow them to show off their sense of style.

Start a forum thread or a calendar event. Have a way to notify your players of the impending contest.

Pick a date and set down any […]

By |August 31st, 2014|All, Guild Events|0 Comments

Wildstar: Attunement Changes Coming

If you’ve been having a hard time with the difficulty of getting your character attuned for raiding in Wildstar, fear not! Carbine has listened and they’re going to relax the process ever so slightly. has a transcript with the details of the rune and amp system revamp along with the attunement changes.

Players get […]

By |August 29th, 2014|All, Games, Wildstar|0 Comments

3 Solutions for Effective Raid Pulling

Finally, your guild sits in front of a new boss. Excitement is in the air as everyone wants to start pulling and progressing further into the new raid. You, the raid leader, have spent endless hours outside the game coming up with the right strategy for this moment, determining the most efficient way to use the […]